Graphic Novels Are Big Business Nowadays, And Creating A Well Executed Graphic Novel Can Be A Big Step To A Rewarding Career This Brand New Book Gives Detailed Instruction In All Aspects Of Graphic Novel Composition Creating Characters And Plots, And Transforming Them Into Dynamic Illustrations That Tell An Interesting Story The Introduction Describes Uses Of Tools Of The Trade, From Drawing Pencils, Inks, And Paper To Word Processing And Adobe Photoshop Software Chapters That Follow Instruct In The Language Of Comics And Graphic Novels Establishing Characters And Story Structure Scripting The Story Illustrating The Story, From Sketches To Finished Art Selling The Finished Product Instruction Includes How To Techniques For Creating Layouts, Panels, Captions, Dialogue, Panel Transitions, And Angles Of View Exercises Demonstrate The Essential Mechanics Of Drawing, From Figures, Backgrounds, And Perspectives, To Inking, Coloring, And Digital Rendering The Text Is Supplemented With Than How To Color Illustrations Very interesting and enlighting book on graphic novels For the illustrator and the writer Ideal when you want to be both Excellent guide for beginners After you read the Mcloud books on what graphic novels ARE, this is how they are made, down to very specific details like what types of brushes to own, what an average marvel script looks like, and what settings to use in Photoshop after scanning in your art Recommended. Excellent Wasn t sure about this one initially, but it covered many topics that I would have never considered important to creating a graphic novel Definitely worth reading. This book contains information that I needed.I don t plan to illustrate my own graphic novel, but I wanted to know the technical terms an artist illustrator would expect in a script This answered my questions and then some The author provides excellent examples of published graphic novel pages so you can see the application of his instructions.Great info on frame composition, arranging panels on the page, drawing techniques both by hand and digital, coloring, letteringThis book covers it all He also talks about character development and briefly touches on crafting your story The Breaking In section may or may not be dated since this is copyright 2011.The one minor and not unexpected drawback is the author s representation of genders The females are mostly sexified, of course And under Body Language he even felt the need to expressly tell us that attraction should be shown between two people of different sexes But it s not his job to be creative for us, so I couldn t justify taking a whole star off.All in all, this book is a great resource.
Is a well-known author, some of his books are a fascination for readers like in the Writing and Illustrating the Graphic Novel book, this is one of the most wanted Daniel Cooney author readers around the world.
- 160 pages
- Writing and Illustrating the Graphic Novel
- Daniel Cooney
- 11 June 2019 Daniel Cooney