N o sabia nada sobre este livro quando o adquiri A sinopse bastante interessante e reveladora e eu interessei me pelo que nela est escrito O t tulo tamb m bastante sugestivo Comecei por achar a hist ria boa, mas n o muito expetacular Um escrita agrad vel, fluente descri es boas e personagens boas mas nada que pudesse dizer Maravilha Aqui est um mundo arrebatador N o posso esperar que todos os livros me fa am pensar assim, como bvio Mas aos poucos fui ficando mais apegada hist ria e ao desenrolar dos acontecimentos at que, na reta final, fiquei absolutamente contente com o facto de estar a ler o livro , de facto, um livro muito bom, com um desenlace que reflete toda a obra, todo o seu teor e alma um bom final para a hist ria, e o que acontece at l muito bom A parte final muito, muito boa e foi isso que me fez dar quatro estrelas a este livro.Fazendo um pequeno resumo O Ladr o da Tempestade conta a hist ria de Rail e Moa, dois adolescentes dum gueto da cidade de Orokos, uma cidade fortificada, no meio do oceano uma ilha Os habitantes de Orokos vivem uma vida sossegada e tranquila que s afrontada aquando das tempestades de probabilidades Aquando dessas tempestades, a cidade modificada, h sempre mudan a Pessoas mudam de figura, alteram se, podem ficar doentes, podem ficar saud veis, podem ir parar a outro ponto qualquer da cidade os cursos do rio alteram se, as casas e os locais Tudo pode mudar numa tempestade dessas E tamb m aparecem os Invasores, que s o uma esp cie de espectros de energia ter Os Invasores atacam pessoas, matando as suavemente e apoderando se dos seus corpos, passando estes a designarem se por Capturados Os Capturados dedicam a sua exist ncia a atacar e destruir edif cios do Protetorado e tamb m a matar poss veis rivais Ou seja, os Capturados s o Invasores incorporados em corpos de pessoas Orokos governada pelo Protetorado Esta entidade o poder absoluto, governado pelo Patr cio, um humano mascarado com uma m scara negra, para ocultar o rosto e uma bata tipo cirurgi o, preta tamb m Quem mant m o governo a Pol cia Secreta, que manda no Ex rcito A grande fun o deste org o manter a cidade a ordem e a harmonia Essa ordem e harmonia passa por sectarizar a popula o, sendo que os mais pobres, doentes e ou criminosos s o postos em guetos, de onde n o podem sair, sendo todos tatuados com um c digo Nesses guetos abundam as organiza es de ladr es Outra fun o do governo ex rcito dar ca a aos Invasores e Capturados, tentando aniquil los A cidade foi fundada h muito muito tempo, no meio do oceano Existe factos que comprovam a exist ncia de uma sociedade anterior, que era muito mais avan ada tecnol gica e cientificamente Mas, n o se sabendo bem porqu , essa sociedade acabou, marcando se cronologicamente esse per odo como Extin o Ent o, o tempo atual em Orokos depois da Extin o Em Orokos n o h forma de medir o tempo Por fim, existe a lenda de que as tempestades s o obra do Ladr o da Tempestade, que tem como seus ajudantes os Invasores, que o servem e alimentam com os humanos e com o que destroem Eles geram o caos numa sociedade que procura a todo o custo uma ordem mesmo que irreal e imperfeita, feita custa dos mais necessitados que s o vistos como escumalha e como desordeiros e a causa da falta de ordem nesta trama que vamos encontrar Rail e Moa, dois adolescentes dos guetos ladr es que acabam por descobrir um misterioso artefacto Na expetativa de ficarem com ele, ambos fogem da ladra chefe, que envia Finch atr s deles para os matar e obter o artefacto Pelo caminho encontram Vago, um golem penso que cyborg seria mais adequado , que est perdido e cujo seu maior desejo encontrar o seu passado e o seu criador No meio de toda essa aventura, Moa tem um sonho o sonho de sair de Orokos Ela acredita que existe mais para al m do horizonte do oceano.Ora, n o foram as personagens que me fizeram vibrar com a hist ria, apesar de ter gostado delas O que me fez vibrar foram as descri es dos espa os, as reviravoltas, a hist ria de Orokos e o desenlace Toda a hist ria um hino liberdade, persegui o dos nossos sonhos e ao n o desistir de os alcan ar uma hist ria de reden o e coragem, de amizade e luta A luta pela sobreviv ncia foi outro facto que me agradou ao longo da narrativa Est muito bem contada e refletida Talvez possa caracterizar esta obra como dystopia Comparei bastante a Incarceron , de Catherine Fisher e um pouco a Os Jogos da Fome Este g nero de obras deve ser lido com uma atitude reflexiva N o s o meros livros para ler por divertimento tamb m o s o claro Estas hist rias t m uma moral a gan ncia humana, os interesses humanos, o interesse e a maldade, a segrega o da popula o e a descrimina o t m um pre o, que tem de ser pago a qualquer custo Devemos ler estas hist rias pensando o que posso refletir com isto um exerc cio interessante e educativo Ter uma ideia das atitudes e das suas consequ ncias importante A luta pela liberdade, presente ao longo do livro, extremamente comovente O desejo de fuga, de descobrir uma sa da, de ter uma vida melhor, mais digna s o desejos que fazem parte da Humanidade V los retratados nas obras sempre bom e faz pensar Tamb m o desejo de reden o, aceita o e amor uma marca desta hist ria Vago, o golem, uma personagem bastante complexa e interessante por isso mesmo Moa e Rail tamb m, pelo desejo de fuga e paz H outras personagens muito interessantes ao longo da obra, como Lelek, que habita um quadro, sendo uma personagem deveras misteriosa e maravilhosa Tamb m gostei de Finch, que bastante esperto e manhoso A li o a tirar da hist ria rica e faz pensar nos nossos comportamentos em sociedade e da sociedade perante os seus indiv duos A ordem e o caos, a seguran a e a inseguran a, a liberdade e a pris o dicotomias presentes que s o factos essenciais vida humana e que devemos ter em aten o Recomendo Now, here s a book I might not have read had not been for my book club Ok, maybe my boyfriend might have made up my mind one of these days But anyway Storm Thief follows the story of two young it s never clear how old they are thieves, a boy called Rail and a girl called Moa, in a city called Orokos, known for being an island in the middle of the ocean and for the changes that occur from time to time And when I say changes , I mean streets and buildings and people moving to other places, or changing themselves somehow These changes are made by phenomena called probability storms and no one ever knows when they will strike again The society in this city is very divided, with the rich being rich, well fed, allowed to education, health services, and jobs and the poor being very poor, weak, denied of most things basic and thrown into ghettoes They are ruled by the Protectorate which obviously does nothing to protect the ones who need the most.The story begins with a description of something we don t immediately understand and then we jump right next to Rail and Moa, who are doing one of their many thieving jobs Then they sort of stumble on a strange artefact and basically the adventure begins To keep them company, and protect them, is Vago, a golem, who joins the two thieves a bit later on the story Together they will learn about the city they live in and if it s possible to completely change what s been there for ages.It s easy to get the idea Get three outcasts to try to fight the power for freedom, in a city where things and people easily change, and it s a cool adventure There are thieves, a golem, strange buildings and devicesIt was nice, I liked it, but I didn t love it The beginning was hard, it took me some days to get past the first chapter, which is not very long, I couldn t bring myself to read It was not nice.Then, things started to get better, interesting, and I found this book really easy to read.There s themes like freedom, dreaming of a better place society, world to live in, friendship, and others, and there s also weird creatures that turn humans into some kind of zombies.The probability storms were an interesting premise but, unfortunately, they don t happen that much in the story, even though the description of one of those storm was, for me, one of the best in the book Because the author likes describing things a lot, but I thought he doesn t always accomplishes this well.As for the Storm Thief Well, I was disappointed because this character is like the local folklore and is only mentioned as the being behind the probability storms I was honestly expecting a person, like some mad scientist, unleashing chaos in the form of a storm.Regarding the characters, I liked Vago, the golem, but, then again, I felt we are meant to like him He s the underdog, the creature nobody likes and everyone fears I liked him, yes, but I didn t like that I made to like him, if you know what I mean As for Rail and Moa, it s like the story, I liked them, I liked that their dynamics together, which irritated me in the beginning, changed Rail would lead, Moa would follow , I understood their frustrations, their dreams, but I didn t love them.Then you have a real bad guy, from the Secret Police, called Lysander Bane, another bad guy, a thieve with rotten teeth, called Finch, a fat thief boss called Anya something that I cannot remember nor being bothered to check really , an old and not very nice toy maker called Cretch what and his granddaughter, the irritating Ephemera These last two appear very little throughout the story and don t add much to it There s also the leader of the rebels there are always rebels in books like this , a woman whose name I also don t remember, but who looked like the rebels leader that appears in books like this.Hence the three stars The things I liked about this book are the things I had never read about Probability storms, cities that change themselves an their inhabitants This was completely new to me, and sounded interesting I felt let down by the lack of development of these aspects and think the author could ve done.In the end, this was an ok book, but I hope that the rest of Mr Wooding s books are better than this one. O Ladr O De Tempestades Leva Nos Para Um Local Desconhecido, Algures Nas Guas Do Oceano Onde Existe Uma Ilha Orokos Que Alberga, H Cerca De Mil Anos, Uma Sociedade Isolada Profundamente Desigual, Com Diferentes Tipos De Classes, Uma Cidade Pris O, Governada Por Patr Cio, Um Ditador E Regulada Pelo Protectorado E Pela Pol Cia Secreta No Centro Da Ilha Est Uma Torre Onde Se Originam Os Furac Es De Rapina, Que S O Emana Es De Energia Assentes Em Leis De Probabilidade Com Perigosos Poderes, Como Impedir Algu M De Respirar, Transformar As Pessoas Em Animais E Outras Atrocidades Assim, Um Grupo De Rebeldes Tenta O Imposs Vel Libertar Se Do Jogo Do Ditador E Sair Da Ilha Talked myself down from 2 stars into 1.5 stars in the course of writing this reviewStorm Thief is a book that was mainly action driven and not so much character drive, although the characters themselves were all right while they weren t shallow or quite archetypes, there was very much a sense of Rail the thief who is only out for himself but looks after Moa like she s he s little sister and Moa the bright innocent young flower who dreams of something better and that s all they are Vago the golem started off interesting but he was very much the golem who wonders about the mystery of his origins and when that mystery is solved, it s not all that interesting or unusual.I feel like most of this book was like that interesting but ultimately not unusual The probability storms as a premise is amazing and awesome, but the story actually doesn t really feature them at all I think there was maybe one storm during the actual book during which nothing important changed The storms are regular things, mind you, but the book takes place in such an apparently short span of time taht we don t really see much of them, though we do see and hear frequently about the effects Since I was expecting much of the probability storms, I was a little disappointed and underwhelmed.Similarly, although the story does eventually climax and culminate in an explanation of why there are storms, it was kind of a lackluster explanation that ended up feeling preachy Since I didn t develop a close connection to any of the characters and was mainly driven to finish the book to find out just what the hell is up with the probability storms and this Fulcrum place that has no entrances and is made of indestructable material and nobody has ever entered, well color me disappointed again.Nor is there really an explanation for much of the so called Fade Science It s basically magic and I would have been less judgmental if they had just called it magic instead of pretending it s science and then not having even an iota of logical, reasonable explanation for how these things worked other than we were super technologically advanced and made these technological things.Oh, and there are Revenants that are glowing green manta ray ghost things that appear and take over people and kill with a touch They seemed kind of random, as if the story needed some extra kind of menace or threat, and we do get an explanation for them in the end a very, very unsatisfying one that basically amounts to what I just said right here, i.e there needed to be a threat WTF Ultimately, I didn t really care all that much about the characters, who themselves were kind of flat, the world was interesting but never explored to its full depth, the explanation for everything was dull, frustrating, preachy and implausible In fact, you know what I m talking myself out of giving it 2 stars here and lowering it to 1 star Maybe 1.5 The I think about it, the less well it sits with me I just waded throug this entire book full of ungratified anticipation and failed hope.1.5 stars, Storm Thief You had a hell of a lot of potential but it all got squandered on action packed scenes with hardly any emotional development or intellectual tension. Orokos is a horrible, beautiful, awful, magical place Rail and Moa, two young thieves living in a designated ghetto, know those things only too well More precisely, Rail knows of the bad, Moa tries very hard to concentrate on the beautiful and magical They are inseparable.Orokos exists as an entity unto itself, in the middle of a vast ocean, believing that there is nothing, no one and nowhere beyond its cramped borders It s a tormented society in many ways, overpopulated, vast disparities between rich and poor, fighting a never ending war against an unknowable enemy and eeking always closer to complete chaos Literally For in Orokos, there are Probability Storms Kind of like one of those summer thunderstorms when the light turns yellow as the clouds become black and it feels like the very air is changing around youexcept in Orokos it might be doing exactly that A Probability Storm can change anything, anywhere, at any time When Rail and Moa stumble upon an artifact from another time, when the world was very, very different, they too become something of a Probability Storm, changing their world with every step they take away from their carefully predetermined fates. This is the story of Orokos the island in the sea And as far as most of its inhabitants are concerned, the only place there is Rail and Moa grew up on Orokos Rail always certain it is what is seems, Moa sure there s something.As a child, Moa lost her father, who died trying to escape the island Rail lost his ability to breathe, one of many victims of the Probability storms that have wreaked havoc on the island as long as anyone can remember The two meet up one day and becomes a fast pair, making their money thieving.A job gone bad forces them to flee their home On their way back to the hidden city from which Moa first came, they stumble upon the golem Vago, who helps them on their way, but eventually escapes, seeking to learn the truth of his own identity A journey that will lead him, and therefore the others, straight into the arms of the Protectorate, the rulers of Orokos, whose chief of Secret Police has a dream of his own To find and destroy the Chaos Engine, which makes the Probability Storms possible He dreams of an Orokos filled with only peace And with Moa and her stolen artifact in hand, the dream seems within reach.So what will become of this solitary world if these dreams are reached Perhaps Wooding s most original creation yet A slightly heavier read than some of his other books, but well worth it Fantasy readers will likely enjoy it it is an entirely invented world after all, though the nature of the story does lend itself towards SciFi. 4 stars for the intended YA audience3 stars for adultsThis is a fine adventure read, set in a strikingly imagined and richly realized world The author does a good job of keeping the story moving with vigorously creative writing It s definitely one of his earlier works and solidly aimed at the YA audience The reader is forced to participate in the outstanding world building as we re simply plopped down in it and have to make our own way through the book along with the characters a good thing I think for younger readers.Some of the characterizations are a bit, what, overblown obvious to the adult reader but younger readers will likely find them fresh enough jackbooted characters ring certain bells for the adults Wooding specializes in twists and turns in his writing, and while they are present in this book the adult reader will see where the major plot points are heading Although I won t be re reading I d certainly recommend to my younger family members. In a city where unpredictable changes may occur at any time, two young thieves fight for their lives and the future of the city against the oppressive Protectorate.Wooding s writing style is so so no particularly irksome errors or stylistic quirks, but not especially gripping, either A bit flat, like his characters The world building was interesting enough to keep me reading, but so many elements were borrowed from earlier works of science fiction that I can t feel particularly impressed by these aspects. I feel it necessary to preface my thoughts on STORM THIEF for some reason by saying I m a fan of Chris Wooding s I especially love his Braided Path trilogy , which I feel can sit on the shelf right next to Sanderson s Mistborn trilogy and on my shelf, it does because as far as quality of writing and depth of character it s right there That said, however, STORM THIEF feels like it was phoned in, if you get my meaning It lacks depth It lacks passion The only thing it doesn t lack is Wooding s eloquent descriptions of people, places, and things Otherwise, it feels like Wooding is sort of going through the motions It s as if he got this cool idea for this isolated dystopian city, forgotten by the world, powered by something called a Chaos Engine, which unleashes random probability storms from a place called the Fulcrum, all of it created by long dead mysterious ancestors called the Faded Yeah, see The premise is cool yet, I could never feel anything for the characters They were all, villains and heroes alike, self absorbed, whiny, annoying bores, especially Rail who graces the cover Not to mention, everything is so bloody ambiguous The whole story is ambiguous It even ends ambiguously, with the phrase Anything was possible, which I suppose ties into the ideas of probability, something Wooding promotes throughout the book Instead, it just comes across to me as altogether noncommittal.There s just not much else to say about STORM THIEF I didn t hate it It wasn t the worst thing I ve read But I was disappointed in Wooding s effort on this one, and I can t recommend it to anybody However, I can and DO recommend the Braided Path trilogy, and even POISON, both of which are far fun, fascinating, and fervent than STORM THIEF.Sorry, Chris Two out of five stars As an afterthought, I want to add that I enjoyed the character of Vago, up until he was conditioned by the Protectorate He was the only character I really cared about and I would have liked to go through his re conditioning process with him to understand the depth of his dual nature better It would have made his wavering allegiance so much dramatic and powerful, especially during the book s climactic end scenes If you can get it, the collected Braided Path is available in a weighty Omnibus Edition. What do you say when there s nothing wrong with a book, nothing that you can put your finger on, and yet it still doesn t do it for you I ll try to figure out what wasn t working for me as I write this review.Storm Thief is set in an island city that has been devastated by the Chaos Engine The Engine creates probability storms, that can change reality in a moment One of the main characters, Rail that s him on the cover uses a respirator because a probability storm took his ability to breathe without assistance Rail is a thief, partners with Moa On a particularly dangerous job, they find a piece of Fade Science, ancient technology of the sufficiently advanced to be indistinguishable from magic variety This propells them on an adventure that has them confronting a golem, named Vago and perhaps the most sympathetic character, and eventually confronting the Chaos Engine itself.So here s a book that s written fairly well, and that kept me reading throughout So why the three stars Something just wasn t working for me as I read it, and I eventually realized that it was multiple minor issues that added up to make a less than satisfactory read First, the characters The characterization was actually pretty shallow for the most part, and the two main characters both irritated me, Rail for being irritatingly pessimistic to the point of myopia and Moa for being irritatingly naive and idealistic to the point of lunacy Amongst other shallow characters are a professor and his granddaughter, who seem to serve no purpose in the book and vanish without consequence The story itself is not only rushed, it s nothing to do with what the official summary says You re lead to believe that the probability storms will play a big roll in the story And they should, it s a great idea But they don t They have no effects whatsoever onscreen, and anything to do with the Chaos Engine doesn t come about until very late in the book Everything is just zooming from one point to the next with no pause for development of characters, story, or world That rushed quality is evident in the ending, which reads like the last 50 pages were accidentally left out I don t often say this, because I do get sick of the idea that fantasy books MUST be trilogies, but this one certainly could have used the trilogy treatment Or at least a duology, or an extra 100 pages This isn t a bad book It s just far too short for everything the author wanted to get across.
Chris Wooding grew up in a small town in Leicestershire, where not much of anything happened So he started to write novels He was sixteen when he completed his first He had an agent by eighteen By nineteen he had signed his first book deal When he left university he began to write full time, and he has been doing it professionally all his adult life.Now thirty nine, Chris has written over twe
- 272 pages
- Storm Thief
- Chris Wooding
- 02 July 2019 Chris Wooding